This is where you could get your code changed into HTML. However, there seem to be many glitches. For one, any debugging has to be one-shot. No incremental debugging will work. The code is generated in one-shot. Hence, any modifications done to the generated code will lost when it's regenerated. Moreover, I can see that it doesn't always render code properly as you would expect. - Wordwrap stops working for the rest of the text on the article. Here, in the current text, I am pressing 'enter' to start a new line. Any suggestions? 1 #include "counter.h" 2 3 Counter::Counter (vector <unsigned int> aBases) 4 : m_Bases (aBases) 5 { 6 for (unsigned int i = 0; i < m_Bases.size (); i++) 7 { 8 m_Count.push_back (0); 9 } 10 } 11 12 void 13 Counter::increment (const unsigned int n) 14 { 15 if (m_Count[n] < (m_Bases[n] - 1)) 16 { 17 m_Count[n]++; 18 } 19 else 20 { 21 m_Count[n] = 0; 22 if (n < m_Bases.size() - 1) 23 { 24 increment (n + 1); 25 } 26 } 27 } 28 29 void 30 Counter::increment () 31 { 32 increment (0); 33 } 34 35 vector <unsigned int> 36 Counter::getCount () 37 { 38 return m_Count; 39 } 40 41 void 42 Counter::print (ostream & fout) 43 { 44 for (unsigned int i = 0; i < m_Count.size (); i++) 45 { 46 fout << m_Count[i] << '\t'; 47 } 48 fout << endl; 49 } 50 51 unsigned int 52 Counter::getNumberOfCounts () 53 { 54 unsigned int Product = 1; 55 for (unsigned int i = 0; i < m_Bases.size (); i++) 56 { 57 Product *= m_Bases[i]; 58 } 59 60 return Product; 61 } 62 63 void 64 Counter::reset () 65 { 66 for (unsigned int i = 0; i < m_Count.size (); i++) 67 { 68 m_Count[i] = 0; 69 } 70 }
Bits of Learning
Learning sometimes happens in big jumps, but mostly in little tiny steps. I share my baby steps of learning here, mostly on topics around programming, programming languages, software engineering, and computing in general. But occasionally, even on other disciplines of engineering or even science. I mostly learn through examples and doing. And this place is a logbook of my experiences in learning something. You may find several things interesting here: little cute snippets of (hopefully useful) code, a bit of backing theory, and a lot of gyan on how learning can be so much fun.
Wednesday, December 02, 2009
Code in the blog articles
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment